Will you buy a game if it doesn’t have a single-player campaign?

Star Wars Battlefront, Rainbow Six Siege

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While it was once a weird one-off thing, more games are starting to eschew single-player campaigns in favor of totally online experiences. While the cynic in me knows a lot of this is to cut costs in favor of pushing controlled environments that publishers can manipulate with microtransactions and DLC, it’s not always a bad thing.

In the case of Titanfall, which was a good shooter at heart, it kind of failed, mostly because it was bare bones content-wise. For a game like Star Wars Battlefront or Rainbow Six Siege (the latter of which was recently outed as a multiplayer-only game), I can see it working.

Battlefront games often ship with a ton of different modes that actually feel unique, and the hero-based gameplay should do a decent job at keeping things fresh. The jury is still out on that of course, but personally, I’ve played so many Star Wars campaigns in my lifetime that I’m okay with missing out this time.

As for Rainbow Six Siege, I liked what I played of the beta, but having played the series since the very first title on PC, I’m a bit bummed. After all, Rainbow Six has had great campaigns as recent as the Vegas sub-franchise, so I definitely feel like I’m going to be missing something.

A lot of you out there absolutely need a single-player campaign intact otherwise there’s “no sale,” which I totally get. After all, once these games are knocked offline (which could happen as early as one year in, according to EA’s track record), their boxes basically turn into paperweights.

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Chris Carter
Managing Editor - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff!
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