Portable dungeon delving, yes please
I’ve only dipped my toe in Red Hook Studios’ Darkest Dungeon on PC. I’m not against the idea of investing mass amounts of time into Steam Early Access titles, but the stars haven’t quite aligned in the way necessary for me to play this macabre RPG. Knowing that the actual release on PC is coming next month, I’m ready to shout into the maddening depths of Lovecraftian horror.
However, my chances of getting all of the way through Darkest Dungeon will increase a thousandfold when it arrives on the Vita and PlayStation 4. At PlayStation Experience, I played around with the PS4 build, trying to get a feel for the controls. As there’s no official controller support for the PC version, I wanted to see how it would translate.
As of right now, the answer is…it works, but it’s unintuitive. Using the left stick and the d-pad in tandem seems a little off. I was constantly unsure of what I needed to be using to either select abilities or re-light my torch. I talked to the developers, who assured me that they were still twiddling the knobs back in Red Hook Dungeon to ensure the game will be a more comfortable experience when it releases (which will be in spring 2016).
If they can make good on that promise, I’ll probably be dangerously addicted to Darkest Dungeon. Especially if there’s some Cross-Buy, Cross-Play goodness involved. Also, I still think this IP is going to have its own board game some day. It just makes too much sense. Maybe if they make it, I can convince Darren to play with me.