In World of Warcraft: The War Within, one of the new Hero Talents for the Warrior class is the Colossus. It is one of the three Hero Talents available for Warrior alongside the Slayer and Mountain Thane. Colossus is available to both Arms and Protection Warriors. Here are all of the Hero Talents for Colossus Warrior in WoW: The War Within.
All Colossus Warrior Hero Talents
The Colossus is a veteran of countless battles who can shrug off most attacks while using expert precision to deliver their most powerful strikes and crush their enemies. Focusing on defensive capabilities, these are the Hero Talents for Colossus Warrior:
- Demolish (Channeled) – 45 sec cooldown – Unleash a series of precise and powerful strikes against your target, dealing 66,141 damage to it, and 44,094 damage to enemies within 8 yds of it. Deals reduced damage beyond 8 targets. While channeling Demolish, you take 10% less damage and are immune to stuns, knockbacks, and forced movement effects. You can block, parry, and dodge while using this ability.
- Martial Expert (Passive) – Critical strike damage of your abilities is increased by 10% and the amount of damage blocked by your critical blocks is increased by 10% (crit block amount NYI).
- Colossal Might (Passive) – Colossal Might increases damage dealt by your next Demolish by 10%. Mortal Strike and SHield Slam grant a stack of Colossal Might, stacking up to 5 times.
- 2 Possible Choices
- Boneshaker (Passive) – Shockwave’s stun duration is increased by 2 sec.
- Earthquaker (Passive) – Shockwave also knocks enemies into the air, and its cooldown is reduced by 5 sec.
- 2 Possible Choices
- One Against Many (Passive) – Shockwave, Cleave, Whirlwind, and Revenge deal 5% more damage per target affected up to 5.
- Arterial Bleed (Passive) – Colossal Might increases the damage of your Rend and Deep Wounds by 2% per stack.
- Tide of Battle (Passive) – Colossal Might increases the damage of your Overpower and Revenge by 5% per stack.
- 2 Possible Choices
- No Stranger to Pain (Passive) – Total damage prevented by Ignore Pain increased by 15%.
- Rally (Passive) – Taking damage has a chance to give you a Second Wind for 2 sec.
- Practiced Strikes (Passive) – Mortal Strike and Shield Slam damage increased by 20%.
- Precise Might (Passive) – Mortal Strike and Shield Slam critical strikes grant an additional stack of Colossal Might.
- Mountain of Muscle and Scars (Passive) – You deal 5% more damage and take 5% less damage. Size increased by 5%.
- Dominance of the Colossus (Passive) – Colossal Might now stacks up to 10 times. If you would gain a stack of Colossal Might and are at max stacks, the cooldown of Demolish is reduced by 2 sec. Enemies affected by Demolish take up to 10% more damage from you and deal up to 10% less damage to you for 10 sec based on the number of stacks of Colossal Might consumed by Demolish.