The second official update since the launch day patch introduces the Practice Zone and takes the first step in addressing net code issues.
During the public playtest, XDefiant featured a Practice Zone where players could learn the controls in an obstacle course or test out weapons in a firing range. Players appreciated the feature because it provided the perfect testing zone for players to experiment with loadouts and get comfortable with settings. However, when the title launched, the game mode was no longer available.
After a few days of confusion, XDefiant executive producer Mark Rubin confirmed that the Practice Zone would be included in an update soon. It turns out players didn’t have to wait long, as one day later the Practice Zone is finally open for business.
XDefiant May 24 update patch notes
Game Modes
- Sometimes players loading into the Practice Zone would spawn outside the world, in a hellscape, and now they (probably) will not.
Devices
- Fixed an issue where if the player died during the device deployment animation, their next deployed device would drop at their feet rather than be thrown as intended.
Netcode
- That issue where you’d get hitmarkers on an enemy as they killed you, but their health bar still appeared full to you? The health bar display was wrong – you did damage them. Should be fixed now.
Localization
- Fixed an issue where end-of-match UI text would display with the wrong orientation in Arabic.
Miscellaneous
- We’ve turned the Practice Zone back on but it’s possible weird things could still happen.
- Fixed an issue that was causing low framerates with some AMD GPUs.